Borås Pinball

»Pinball ain't no girlie-man sport«

Qualification, finals and rules

As we will be running quite a tight time schedule the system is rather compressed.


Main
Qualifications: “Set the high score” on three machines with the players divided into two groups. Three attempts on each machine, the best TWO result are reported and the AVERAGE points will be noted. 1 point per defeated player on each game. A trial period of 30 seconds per player on each machine is allowed – time each other.

The top 16 players will advance to the play-offs.

Play-offs: Four groups divided by qualification rank 1-7-8-16, 2-6-9-15 etc where all players will play each other (within the group) in two set, you will choose one machine each and will start on “your” machine. Free choice of the modern machines (System 11 or newer that is not currently being played) pre-selected as competition machines (these will be marked with a C). A trial period of 30 seconds per player on each machine is allowed – time each other.

1 point per set = max 6 points

The winner of each group will advance to the final.

Two or more players with the same points will be solved by: 1) who won most sets when they met, 2) Tiebreaker on one machine chosen by the higher qualification ranked player.

Final: 4-player final, best out of three machines. 1 point per defeated player on each game (3-2-1-0) = max 9 points

The three players with highest rank get to choose machines for the final. Lowest ranked chooses first – and will start on the first machine, then the next in rank. On machine two and three the player who lost on the previous machine starts and is followed by the third placed player etc.

• •
Classic
As we don’t have time for Pay-offs here will will extend the qualifications to 6 machines. The four best players will then go straight to the final.

Qualifications: “Set the high score” on six machines. Two attempts on each machine, the best result is reported. 1 point per defeated player on each game.

Final: 4-player final, best out of three machines. 1 point per defeated player on each game (3-2-1-0) = max 9 points

The three players with highest rank get to choose machines for the final. Lowest ranked chooses first – and will start on the first machine, then the next in rank. On machine two and three the player who lost on the previous machine starts and is followed by the third placed player etc.

• • •
Sprint
Two attempts on a pre-decided course, the best result is reported. The eight best drivers will advance to head-to-head races (qualification rank 1-8, 2-7 etc), where the driver with higher rank will choose course. The winner will advance to the next race until we have a winner!

Here’s an example of a race: Sprint 2 finals.